Bringing Researchers and XR Creators Together

2021 Jam Schedule

2017 was the inaugural year for the Brain Jam at the Games for Change Festival. In this first year, the jam focused neuroscience research as well as VR-specific technologies. There were 86 participants (22 researchers and 64 developers) who formed 12 teams.

Sample 2017 Projects

"I walked into this event without any previous understanding of programming or virtual reality - nothing but a serious enthusiasm to learn as much as I could from the people around me. As a student studying design and neuroscience at The New School, I believe that integrating art, science and tech will be an essential element for any level of innovation in the future. Working with people [at the Jam] and discussing the possibilities of this integration, in the context of VR, has changed the direction of my professional interests. I am excited for the possibilities ahead in the integration of art, science and VR!"